Get to know Robert Sammelin!

Where were you born and where are you now?

I was born in the mining town of Kiruna, Sweden and I have lived in Stockholm for 20 years.

What are your earliest artistic memories?

I can't remember a time I wasn't drawing...

Is there a backstory to your print release with us, "Necrocosm?"

I absolutely love everything about 60-70's schlocky horror cinema and enjoy making up new ones. “Necrocosm” is entertaining the idea of a cosmic horror zombie exploitation flick with psychedelic undertones.

What are some of your favorite films that we should all see?

This list could be close to endless, but a few are “Danger: Diabolik,” “Once Upon a Time in the West,” “Death Walks at Midnight,” “Zardoz,” “Videodrome,” “The Adventures of Buckaroo Banzai Across the 8th Dimension,” “The Thing,” “Tremors,” and “Kiss Kiss Bang Bang.”

You create video games, how much does your art play as a factor in that world?

As an Art Director my aesthetic taste and sensibilities play a big role, but there's quite a big delta between that and what I do with my spare time.

Favorite video games?

They tend to change monthly, but some that I frequently revisit are the Bayonetta games, the Persona series, the Metal Gear Solid series, Resident Evil, Skyrim, Nier: Automata, Metal Slug - a lot of japanese games it seems!

If you're not creating video games or drawing, what do you spend your time doing?

Hanging out with my wife and son, constantly listening to music and watching films.

Who are some artists we should check out?

Most of my influences are comic book artists that may or may not be as appreciated as they should: Alfonso Font, Liberatore, Mick McMahon, Paul Pope, Sergio Toppi, Hugo Pratt along with all the mostly unknown european camp and film poster artists of the 60's-70's.

Any parting words of advice?

Be curious, stubborn and kind!